Game Design
Objective
Students will create a simple computer video game using PowerPoint. Images can be created using
PowerPoint, PrintScreen, Paint or Fireworks.
Assignment
1. Choose a video game you would like to re-create.
2. List images and sounds you will need.
List images you will need:
List sounds you will need:
3. Create a storyboard
Draw a rough sketch of the scenes you will need for you video game. Explain images and where what scenes sound go on.
SCENE 1
SCENE 2
SCENE 3
SCENE 4
SCENE 5
SCENE 1
SCENE 2
SCENE 3
SCENE 4
SCENE 5
4. Using PowerPoint, Paint, or Fireworks create and save all images of the video game that you will need.
Save in new folder called gamedesign. Save all images correctly.
5. Using slides copy and paste the the next slide for the next action.
You can create interactivity with hyperlinks to each slide or each action.
6. Save your game in your gamedesign folder
RUBRIC
Criteria |
4 Points |
3 Points |
2 Points |
0 Points |
Storyline Template |
Storyline Template reflects a well thought out plan, accurately showing the kind of game that is to be created and includes conflict, states, hero jeopardy, dramatic tension and time. |
A good attempt at a storyline template with the most important aspects, but is still missing some key elements.
|
Incomplete: The template is missing more than half the key elements. |
Nothing turned in. |
Character Template |
Character Template reflects a well thought out character and includes back story, resources, rewards and punishments. |
A good attempt at a character template with the most important aspects, but is missing some key elements.
|
Incomplete: The final character is missing more than half the key elements.
|
Nothing turned in. |
Game Content |
Game includes all the necessary requirements, including, but not limited to (directions on how to play game, player movements, sound graphics, scoring systems, use of random mathematics and other). |
Game is missing one or two requirements.
|
Game is missing three or four requirements.
|
Game is missing all the requirements.
|
Game Play |
Game play is realistic and easily figured out by the user. The game follows a rational approach, and includes scoring and appropriate end. |
Game play is jumpy, and some movements are not natural. Game does not have any consistency to it. |
Game play is poorly designed and is almost impossible to play.
|
Game does not work.
|
Graphics |
Game includes well designed graphics with appropriate colors/pictures and other elements that make the game play experience enjoyable. |
Graphics are not well designed, and many colors seem to be included just for the sake of having them. |
Graphics are poorly designed and show little effort. |
No graphics included. |
Special Effects |
Game includes special effects (examples – animations when you win, objects that move around the screen that are not associated with the user’s player movements). |
Special Effects are included, but not well designed. |
Special Effects do not work. |
No special effects included.
|